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Thomas John Wolfe
Game Developer / Tech Artist / Unity Developer / Generalist
Oculus-Sphero Flight Simulator
Colleg Project. 4 Week project.
Role: Programming, Design.
Using Orbotix Sphero as an input device and the Occulus Rift Virtual reality headset I created a vehicle flight simulation. This was my final for my "Programming For Computer Graphics" class. I reprogrammed the physics a few times, but the the end result is a really intuitive way to fly in 3D space.
I presented this formally at the San Francisco Stereoscopic Applications and Displays Conference, 2014.
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